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I'm currently working with Raven Software as Sr. Character Artist.
During my career I have contributed to the design and creation of 2D and 3D art assets used in many AAA video game titles.
Collaborate with team in the creation of game characters.
3D modeling and texturing of art assets. Full body character art creation. Photogrammetry and 3D scan asset clean up and game art creation. Hard and soft surface modeling. Create art assets from concept to finalized in-game art.
Collaborate with team in the creation of game environment. 3D modeling and texturing of game environments and props. World building. Integrate videogame art assets. Bring art assets and environments from concept to finalized in-game art.
3D modeling and 2D art creation of game level environments and props, along with world building and visual targets.
Detailed world building of game levels
Participated in the design and development of game environments.
Assisted in defining the visual quality of 3D models and texture maps created for environment art.
Helped Improve environment art proprietary tools.
3D modeling and 2D art creation of game level environments, props and visual target renders.
Assisted in defining the visual quality of 3D models and texture maps created for environment art.
Temporary Level design support for earlier World Of Darkness game levels.
Provided art support for several projects.
3D modeling and 2D art creation of destroyable game environment architecture/structures and props.
Assisted in the process for defining visual quality of 3D models, texture maps and destruction of environment art.
Helped established production pipeline and best practices used in-house and by out sourcing.
Reviewed and critiqued structures created by outsourcing for artistic consistency and Level Design guidelines.
3D modeling and 2D art creation of game level environments, military vehicles and props along with game level lighting.
Assisted in the design and development of art content, established process and best practices.
artist: Characters, Environments, Game user Interface design
3D and 2D art creation of Characters, GUI, Props and game environments
Assisted in the design and development of art content, established process and best practices.
Animation and graphic art creation for Pinball Dot-matrix displays