Raziel: Future Reimagined
I created a reference sheet to help form and direct my redesign of Raziel.

I created a reference sheet to help form and direct my redesign of Raziel.

ZBrush was used to create the final high-poly model of Raziel, including both hard and soft surface elements for the body and outfit.

ZBrush was used to create the final high-poly model of Raziel, including both hard and soft surface elements for the body and outfit.

The majority of Raziel’s costume was initially sculpted in ZBrush, then enhanced using Marvelous Designer to refine fabric details and achieve realistic garment flow.

The majority of Raziel’s costume was initially sculpted in ZBrush, then enhanced using Marvelous Designer to refine fabric details and achieve realistic garment flow.

Raziel: Future Reimagined
This character concept explores a futuristic evolution of Raziel, expanding both his abilities and visual identity. In this reimagining, Raziel’s wings are no longer damaged—they’re fully healed and functional, granting him the power of true flight in addition to hovering.

A unique feature of this design is his ability to manifest either wings or arms from his back, depending on the situation. These wing-arms serve tactical purposes in both combat and traversal. This transformation enhances his versatility and opens up dynamic gameplay possibilities.

The renders showcased here are part of my personal art project, where I explored this vision through sculpting, posing, and lighting to bring Raziel’s evolved form to life.

The art in this personal project was created by me only and not work related. No Ai software used in creating art.