As Sr. Artist Characters, I contributed to the creation of Japanese faction LMG, SMG and Rifleman characters used for Bougainville mission.
Tasks involved with character creation.
• Using concepts, I constructed character models from existing or newly created assets.
• Reshaped clothing models to fit faction body and gear.
• Completed Texture pass to fit narrative: adjust colors, add mud, wetness, cloth fade weathering and rips.
• Created pbr compliant textures.
• Finalized in game materials using proprietary tools.
• Finalized in game art and address art polish notes.
As always, it’s a pleasure to work with everyone and thank you for the opportunity!!
Sledgehammer team and Burke Revet
Raven Software:
Character art team - Ryan Butts, James Bradford, Tom Fuchs, Bumjin Lee and Markus Peekna
Concepts - Isaac Owens, Rick Zeng
Photogrammetry/ 3d scanning - Brenton Mathews
Rigging - Jonathan Strong, Mitchell Ozanne and Nicholas Seccondro