Plague Doctor
Environment and character created and rendered in Zbrush. Final image created in photoshop. No ai software used to generate art.

Environment and character created and rendered in Zbrush. Final image created in photoshop. No ai software used to generate art.

Photo reference that helped motivate my character design.

Photo reference that helped motivate my character design.

Environment was kit bashed using models I created from past projects.

Environment was kit bashed using models I created from past projects.

Model work in progress from block out to near final.

Model work in progress from block out to near final.

My Character design is Inspired by historical, 1920 versions of Plague Doctors and some of the modern costume designs. I was going for a primal tribe visual in the design of clothing, weapons and gear. I injected a bit of fantasy and magic to the final render/image. This is a trained doctor with combat experience.