Call of Duty: Black Ops 4 game assets
Speed boat prop: Modeled and textured speed boat. Created texture decals for flag and metal detail atlas. Used existing tiled materials.

Speed boat prop: Modeled and textured speed boat. Created texture decals for flag and metal detail atlas. Used existing tiled materials.

Player Character Gear. 
Modeled and textured player character gear using 3d scanned models. Cleaned up 3D scanned models. Gold Fasteners created by another artist. Used existing smart materials and graphics.

Player Character Gear.
Modeled and textured player character gear using 3d scanned models. Cleaned up 3D scanned models. Gold Fasteners created by another artist. Used existing smart materials and graphics.

Modeled and textured ore crusher machine and conveyor belts and metal frames.  Used existing models for belt wheel and exposed machinery. Used existing tiled materials except.

Modeled and textured ore crusher machine and conveyor belts and metal frames. Used existing models for belt wheel and exposed machinery. Used existing tiled materials except.

Tarp covered objects. 
Modeled and textured tarp covered objects used for set dressing. 
High Poly tarp models created using Marvelous Designer. Used existing rope material.

Tarp covered objects.
Modeled and textured tarp covered objects used for set dressing.
High Poly tarp models created using Marvelous Designer. Used existing rope material.

Giant Wine Festival mask concept. 
Modeled and textured mask using zbrush, Maya and Substance Painter. Painted mask using Poly Paint in Zbrush.

Giant Wine Festival mask concept.
Modeled and textured mask using zbrush, Maya and Substance Painter. Painted mask using Poly Paint in Zbrush.

Call of Duty: Black Ops 4
Sr. Environment Artist on Blackout

Worked on 3D game art for the following.
Fracking: ore crusher machine and conveyor belts and metal frames. Tarp covered gear.
Hijack: speed boat prop on luxury cruise ship.
Player Character: player character gear.
3D Concepts: Giant Wine Festival Mask.

Character Art Direction: Murad Ainuddin, Isaac Owens
Blackout Hijack, Environment Art Direction: Kevin Long, Cory Carani
Blackout Fracking, Environment Art Direction: Charles Morrow, Shaun Bell, Jeff Degenhardt